A quick (one evening) port of my old Duck Hunt VR game to the Oculus (a.k.a. Meta) Quest 2. Mainly to check what kind of performance I can expect from this device.
The build is still a little rough especially on the light and shading side. Also the mapping of the Zapper (gun) to the Quest 2 controllers needs some polishing, as the trigger is off-center on the physical controllers.